A Look at two HTML5 Canvas libraries – JCanvaScript vs Processing.js

Jan 16, 2012

I have recently made a start on a website that requires a more graphical interface than you would ordinarily be able to produce without the use of flash. Thankfully the rise of HTML5 and it’s associated specifications and technologies now gives me the option of using the far more palatable (not to mention iPad compatible) option of the Canvas element. While there is always the option to work directly with this kind of graphical library, such as the GDI in old windows programming or the newer canvas HTML element it is generally better practice to sit your application on top of a higher level framework.